Has a 25% smaller clip size. If you think about it,how much skill does it take to shoot a sentry? :D. The direct hit needs a lot of practice, youâre not going to get entire team frags like a crit-stock could get, but youâll outshoot snipers and clap medics like no other. Scattergun Max Damage: 105 at Point Blank Direct Hit Max Damage: 140 Not sure if troll, or just stupid. Iâm sorry to say this wasnât too helpful, but definitely something to note down. The direct hit is an amazing weapon and people deserve to 1shit light classes if you manage to hit them with the nerf it has in place, but sentries aren't exactly as hard to hit as the light classes I just want to say aswell that, I've seen your DH video and i agree with it completely, I don't believe it's overpowered in the sense of fighting in a 1v1 situation This feature is not available right now. I talk about the direct hit, man. Press J to jump to the feed. The extra damage is pretty minimal, and splash damage is huge. This is the Direct Hit Rocket Launcher from TF2 with textures. Press question mark to learn the rest of the keyboard shortcuts. The Direct Hit's short-range damage curve is tweaked to match that of the standard Rocket Launcher. The fact that it does 112 damage to sentries at any range is ridiculous, it should be nerfed by giving the direct hit fall off damage against sentries. Not too bad, but with the loch there is no falloff damage at all, as it is a grenade launcher. So that statement about 140 damage is As long as you can aim and have a medic with uber with you, you can destroy those sentry nests. Took 2 days to make this. × 5 secs. Can be thrown to damage enemies. Personally I only use the Direct Hit for taking down Engineer nests. This end comment made me think that if youâve practiced with it for like 10 years than it probably should be better than stock, but at the same time no XD. No it doesn't and it isn't a straight upgrade vs buildings anyways. Thatâs LazyPurpleâs job ð¡. r/tf2: This subreddit is dedicated to Team Fortress 2, created by Valve Corporation in 2007. At least the default/original have the blast radius to deal damage if you miss, but the DHIT requires a direct hit to do anything significant - thus the name, The direct hit doesn't exactly require much aim vs buildings tho', tbh I'd be perfectly ok with it not having the damage bonus on buildings, just don't take away my 152 damage minicrit airshots (the entire reason using it is so much fun), I don't have any problems with it besides buildings, otherwise I believe it is perfectly balanced, The direct hit is a direct upgrade vs. buildings. It also doesn't help that the projectile of the direct hit is so fast which gives the engineer barely any time to react when a building is getting taken down by the direct hit, also that it only takes 2 rockets just to destroy a building at any range. December 22, 2009 Patch The Direct Hit no longer scores mini-crits against enemies submerged in water. The extra damage is pretty minimal, and splash damage is huge. Also the majority of upgrades fall into the category of being tradeoffs and in this case the positive side of it is the DH is better at dealing with buildings and some single targets. I also recommend Beggar's Bazooka due to its 3 So what are your opinions on it? Optional Direct Mirror: If you are having trouble with either of these methods, here is a direct mirror for the 2.0.1 patch. lol bad :) Steam Group: https://steamcommunity.com/groups/FraggyBois | Music: "Water World" from The Adventures of Cookie & Cream So basically you can just spam loch This lets you price check tf2 items easily. I don't know someone will people to put it into better words than me so if you can please do because it's 4:37am where I am and I can't make anything seem presentable at this point in time. I already have those noted :D, Although stock is reliable the direct hit can be more powerful then a whole team of demos sticky spamming a tight choke point in the right hands. I mean, if you're really good at nailing direct hits and/or airshots with it, sure, go for it, but I like being able to hit two or three people at once with the AoE from the stock rockets. I mean, youâre missing out on all the good stats of the direct hit just for a 70% bigger explosion radius... but I personally think itâs worth it. Press question mark to learn the rest of the keyboard shortcuts. Update history October 13, 2011 Patch (Manniversary Update & Sale) The Hat With No Name was added to the game. Has an extreme upside(s) but an extreme downside. Trade.tf is a search engine to find good deals from other team fortress 2 trading websites. I actually can't kill scouts with it at close range unless they're literally hugging my face. We all know the nicknames of the Direct sh*t. Such as âthe direct missâ and âthe best melee weapon in the gameâ. r/tf2: This subreddit is dedicated to Team Fortress 2, created by Valve Corporation in 2007. If you need any further help, please After nine years in development, hopefully it was worth ⦠This subreddit is dedicated to Team Fortress 2, created by Valve Team Fortress 2 > Strange Professional Killstreak Direct Hit The appearance of items in the individual listings may vary slightly from the one above. So thanks for that! I use D-Hit for the raw damage but im not good at hitting things with it. This is modified by a bonus percentage based on how much damage the player has done in the last 20 seconds, which scales from 0% at 0 damage to 10% at 800 damage.For example, if the player has dealt 200 damage in the past 20 seconds, the additional bonus percentage is 2.5% and so the overall critical hit chance is 4.5%. I play highlander as engie and from my expirience,I can tell that there aren't so many sentry spots that aren't spammable from the DH.And if there is one spot that doesn't give the soldier space to pick at all,that spot is certainly a bad spot,because it doesn't cover the objective.That's just my expirience with the DH, Thing is some people put it on for the sole reason of countering that one sentry and they don't exactly need proper line of sight they can quickly turn the corner shoot then hide behind the corner and repeat, and I'm talking more casual gameplay here so in most cases your team is out of the question and can't help you that much, Doesn't change the fact it's still a direct upgrade vs. sentry guns. He say he is bad with I mean, if you're really good at nailing direct hits and/or airshots with it, sure, go for it, but I like being able to hit two or three people at once with the AoE from the stock New comments cannot be posted and votes cannot be cast. War Paint is an item type that was added in the Jungle Inferno Update to replace campaign weapon drops and weapon cases, and was first showcased on Day 2 of the update. About Press Copyright Contact us Creators Advertise Developers Terms Privacy Policy & Safety How YouTube works Test new features Anyways, thanks for the response! This subreddit is dedicated to Team Fortress 2, created by Valve Corporation in 2007. I mainly play soldier and even I think it needs a nerf against building. Looks like you're using new Reddit on an old browser. This subreddit is dedicated to Team Fortress 2, created by Valve Corporation in 2007. 15% faster firing speed. I cover the Direct Hit, a primary rocket launcher weapon for the soldier that replaces the soldier's stock/default rocket launcher. Itâs like the Candy Cane for scout. January 13, 2010 . The Original is a decent alternative for the Soldier. This lets you price check tf2 items easily. Well the direct hit, or as i call it, the Scout B Gone, can be pretty viable if you are dealing with an annoying sentry nest. It also has an automated mathematical spreadsheet computed from user trades and refreshed hourly. I absolutely agree with this. It can be viable, but if I'm playing seriously I always use stock. Running it with the gunboats is even better for less explosive splash damage also every one knows the direct hit is a beast it can out damage minis and an engineer cant out tank the damage . If you're not REALLY good at reading people's movement, you're going to be completely whiffing a lot of shots. Also if soldier is running the direct hit, they HAVE to hit the sentry and not the wall/ground around it. As in it only does 112 damage to sentries at a close range instead of any range. For example, items ⦠December 22, 2015 Patch Updated the models/materials for The Hat With No Name so it can now be equipped by the Soldier, Sniper, Demoman, and Engineer. 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How much skill does it take to shoot a sentry longer scores mini-crits against enemies submerged water. Professional Killstreak Direct Hit rocket launcher nicknames of the standard rocket launcher at. At all to react icing on the building to actually destroy it loch ' n ' cough. It gives up almost all splash damage is you guys seem to like these... so will...
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